Therefore, you could NOT max out your character, instead your character would be specialized uniquely in either one or multiple areas. What if instead of the current systems ('maxing' out) there was a limited system? That means you would train your character until you ran out of 'experience' or 'seals' or whatever. Now, I do like this idea, but I had something in mind I was wondering if you guys thought it was a good idea. You can have MAX Strength, MAX Skill, and MAX Will in both I and II, in number III you can unlock everything. In each Fable game, you have the ability to 'max out' your character. Fable III just had Guild Seals that you spent to open chests to get better weapons (not really leveling).Īnyway, I was wondering what you guys thought of something. The first and second really just had pools of experience that you could use to 'buy' new skills and abilities. Well, Fable doesn't really have a leveling system.
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